@startuml
sprite $tree [48x48/16] {
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0000000000000000000CFFFFFFFF70000000000000000000
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00000001DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800000000
000000000344444444444EFFFFA444444444442000000000
000000000000000000000EFFFF8000000000000000000000
000000000000000000001FFFFFA000000000000000000000
000000000000000000009FFFFFF400000000000000000000
00000000000000000003FFFFFFFD00000000000000000000
0000000000000000000DFFFFFFFF80000000000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_TREE(_alias) ENTITY(rectangle,black,tree,_alias,FA5 TREE)
!define FA5_TREE(_alias, _label) ENTITY(rectangle,black,tree,_label, _alias,FA5 TREE)
!define FA5_TREE(_alias, _label, _shape) ENTITY(_shape,black,tree,_label, _alias,FA5 TREE)
!define FA5_TREE(_alias, _label, _shape, _color) ENTITY(_shape,_color,tree,_label, _alias,FA5 TREE)
skinparam folderBackgroundColor<<FA5 TREE>> White
@enduml